Carabine Rifle

Carabine Rifle

3docean

A Carbine Rifle 3D Model; high-resolution version. Production-ready, with PBR materials, textures, and non-overlapping UV Layout map provided in the package. Easily customizable: UV-unwrapped geometries allow you to create new Textures or modify existing ones using the UV Layout maps provided as PNG files with alpha. Each Object, Material, or Texture has a unique, meaningful name. PBR Textures are included in a subfolder within the BLEND and MAX archives, along with scene files. Made in Blender 3D (Cycles materials) and 3D Studio MAX 2013 (V-Ray 3.60), then exported to other formats. PROMO IMAGES: The first image was rendered in Cycles for Blender 3D 2.7x; the second image was rendered in V-Ray 3.60 for 3DS MAX 2013, native file format. Find 13+ promo images within this description: nr. 1 - rendered in Cycles nr. 2 - rendered in V-Ray 3.60 nr. 3-4-5-6-7 - rendered in Cycles nr. 8-9 - wireframe images nr. 10-11 - screenshots from the Blender 3D scene, showing UV Layout nr. 12 - screenshot with rendering in 3D Studio MAX 2013 + V-Ray 3.60 Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: 3D Studio MAX 2013 (V-Ray 3.60 materials), BLEND (Blender 3D 2.77 Cycles materials with PBR Shader and colors); other: PNG files with Alpha (non-overlapping UV layout map; PBR, UV-mapped Textures for Cycles (Blender 3D) and V-Ray 3.60 (3DS MAX 2013)). 1 Object (mesh), 1 PBR Material (in Blender Cycles and 3D Studio MAX V-Ray scenes), UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. PBR colors and image Textures provided for each Material; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity). UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES; 9226 vertices, 9196 quad faces (18392 tris). Real-world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. IMPORTANT - Main renderings made in V-Ray 3.60 and Blender 3D + Cycles using an HDR Environment Texture Image not provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/3b7a57ad21a641f38f260d165028975f

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