
Car - rigged 3D model
cgtrader
A cartoon model of an car, inspired on the VW Beetle. Textures made with Surface Painter 2 Modelled in Maya 2017 Renders and shaders made with Arnold 2.1.0.1, now native to maya Clean modelling: quads only, clean scene with a clear naming convention Unit scale: cm, car height: 140 cm. Rig can change the scale of the car. About the rig: * the full car squashes and stretches, its roof moves and rotates separately as well, ideal for cartoony animation [UPDATED after buyers' feedback] * open doors * move the steeringwheels, dashboard buttons, pedals, gearbox and wheels Car textures, linked via relative paths: car_DIF.1001.png: 4096 x 4096 car_BUP.1001.png: 4096 x 4096 car_SPEC.1001.png: 4096 x 4096 car_METAL.1001.png: 4096 x 4096 car_MSK.1001.png: 4096 x 4096 car_DIS.1001.png: 4096 x 4096 skydome_DIF.1001.jpg: 2048 x 1024 Please Note: The displayed images are rendered from the native maya files. If you're unsure about the compatibility with your software of choice, please send me a message, happy to help.
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