
Car Interior 3D model
cgtrader
Sports car interior design: meticulously crafted with UV mapping featuring non-overlapping Uvs for each part; vertex color data is applied to all mesh parts for simplified masking in texturing software programs. The model has quad topology, with minimal Ngons present only on flat surfaces. It offers three levels of subdivision: LVL 0 (132,107 vertices), LVL 1 (521,549 vertices), and LVL 2 (2,072,993 vertices). Compatible file formats include .stl, .fbx, .blend, .obj, and .dae. Your feedback on this model is highly appreciated - feel free to like, comment, or suggest improvements!
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