
CAR DISC BRAKE DUAL PISTON 3D model
cgtrader
A detailed 3D model of a dual piston car disc brake showcases intricate details perfect for close-up renders and as a versatile background prop. The model was crafted with 3DS Max 2016 using the Open Subdivision modifier, allowing for adjustable level of detail by leveraging its presence in the stack. Included files in FBX, OBJ, and 3DS formats have been optimized to provide separation into high (HI) and low (LO) subdivision versions. This flexibility empowers users to tailor their rendering experience. The model's specifications include 5,908 polygons at subdivision level zero, rising to 23,336 polygons when detailed settings are applied. All elements are methodically named and grouped, making it effortless to modify the structure to suit specific requirements. The presence of quads and tris without N-gons ensures smooth rendering. The model adheres strictly to real-world scale with its measurements in centimeters and a transformation factor set to 100%. Presentation-quality renders were achieved using 3DS Max in conjunction with V-Ray, resulting in images ready for direct output from the application. Notably, no additional post-processing has been applied to these visuals. When working with the model outside of 3DS Max, users should anticipate varying results as only standard materials are provided in addition to VRay material sets. Suitable applications include design visualizations, technical presentations, broadcasting, and forensic demonstrations where detailed representations hold paramount importance.
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