
Car Brake Disc Type One 3D model
cgtrader
Verification details of the FBX fileFilesBinary FBXSceneNo Unsupported objectsGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsPBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materialsUVsNo UV overlapsUV unwrapped modelNamingAllowed charactersDescriptionCar Brake Disc Type One This product includes one car brake disc type one model Car Brake Disc Type One in Modifiable and Baked version; For modifiable model materials are made manually through the built-in node editor in blender; For baked model materials are baked from modifiable version original in 4k atlas maps; One texture set in 4096px resolution; Texture set includes atlas-maps with: Diffuse, Bump, Metalness, Ambient Occlusion, Specular, Roughness and Normal Map (DirectX); Texel Density for modifiable model: 368.15 px/cm; Texel Density for baked model: 53.43 px/cm; All materials - their texture, color, brightness and other parameters, including surface wear details can be changed according to your preferences; All models are made according to the dimensions of their real prototypes, depending on the affiliation and type of part; FBX and OBJ-MTL files are included, asset functionality was tested on several render engines - Cycles, Eevee; If you need any advice or help with models and/or additional formats, I would be happy to help! This product includes one Car Brake Disc Type One car filter model, based on a common model of car filters, redesigned by artist. All materials on the models have been made by hand, and can be completely modified according to your needs thanks to the procedural material nodes (only in modifiable version of the product). All models are highly detailed and can be easily adapted visually if necessary. The .blend file includes the model saved in zero coordinate pointsautomotivevehiclemachinerycarwheelbrakedischigh qualityaccessoriespartsslottedcaliperrotorventilatedcarbonsteelceramicpadbrakingsystempartvehicle part
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