
canyon 3
3docean
Grand Landscape Model: A Detailed Polyhedron Constructed from 17,617 precision-cut polygons, this intricate terrain is comprised of a staggering 17,837 vertices. The base texture resolution measures an impressive 4096 by 4096 pixels. Model Export Formats: Export options include OBJ, FBX, and Blender files for seamless integration into various game engines. Texture Maps: Each texture map has been meticulously crafted to provide photorealistic details: Albedo Map: Accurately captures the terrain's surface colors Occlusion Map: Simulates subtle shading effects due to occlusions Normal Map: Delivers high-fidelity normal information for realistic lighting Specular Map: Adds nuanced highlights and reflections Rendering Engine: Marmoset This model has been thoroughly optimized for real-time rendering in the Marmoset engine. Game-Ready Status: Fully Optimized The terrain model is now ready for direct use within game development environments.
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