Canteen tray trolley 3D model

Canteen tray trolley 3D model

cgtrader

Canteen tray trolley 3D Model. Five individual objects, including four wheels that are separate entities, share a single non-overlapping UV Layout map, Material and PBR Textures set. This production-ready 3D Model comes with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. Quads-only geometries make up this model, without any tris or ngons. The geometries are easily customizable, thanks to the UV-unwrapped design that allows you to create new Textures (or modify existing ones) using the UV Layout maps provided in the package as PNG files with alpha channels. Each object, material, and Texture in the package has a unique, meaningful name. Made in Blender 3D 2.80, this model was created using Cycles/Eevee materials and then exported to OBJ and FBX formats. Materials and Textures were made in Substance Painter and are optimized for PBR, V-Ray, Unity, and Unreal. Promo images showcase the model's capabilities, with the first image rendered in Cycles (or Eevee) for Blender 3D 2.8x. You'll find over a dozen promo images in this description, including wireframe images, screenshots from the Blender 3D scene, and UV Layouts. The package includes multiple formats: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); and other: PNG files with Alpha channels. You'll get five Objects (meshes), one PBR Material, a non-overlapping UV Layout map, and UV-mapped Textures. UV Layout maps and Image Textures are all 2048x2048 resolutions, while PBR Textures were made using Substance Painter. This model features quads-only polygonal geometry, with 70992 vertices and 70304 quad faces (140608 tris). Real-world dimensions are applied to the scene, with units set in centimeters in Blender 3D (Metric with 0.01 scale). The object is uniformly scaled, with the scale applied in Blender 3D. A PBR Multi-Engine Textures Pack is included, featuring a zipped folder with PBR Textures sets for various rendering engines and game engines: Cycles (or Eevee) for Blender 3D, Vray for 3D Studio MAX, Unity 5 Standard Metallic, Unreal Engine 4, generic PBR Spec Gloss workflow, and generic PBR Metal Rough workflow. You can edit the Textures or import the fbx/obj file with the desired Textures set in your 3D Modeling software or game engine to get a production-ready asset. Note: Main renderings were made using Blender 3D 2.80 + Cycles (or Eevee) with an HDR Environment Texture Image, which is not provided in the package.

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