Cannonballs stack 2
3docean
Cannonballs (round shots) pile up in my collection, with number two taking center stage. This 3D Model is comprised of 20 individual objects that can be separately grabbed and deleted. All these balls share the same non-overlapping UV Layout map, Material, and PBR Textures set. The model comes production-ready with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. The geometry consists entirely of quads, without any tris or ngons, and no poles are present. Each object can be easily customized using the UV unwrapped geometries, allowing for new textures to be created or existing ones modified with the provided UV Layout maps (as PNG files with alpha). Every object, material, or texture within the package has a unique name that provides context. The model was made in Blender 3D version 2.79 (using Cycles materials) and then exported as OBJ and FBX files. Materials and textures were created in Substance Painter and are compatible with PBR, V-Ray, Unity, and Unreal. Promo images showcase the model's versatility: ten images were rendered using Cycles for Blender 3D version 2.79, while seven wireframe images highlight its structure. Additionally, there are screenshots from the Blender scene showing the UV Layout and at least one image of the UV layout itself. The package includes various formats such as FBX, OBJ, and BLEND (version 2.79 with Cycles materials), along with PNG files containing alpha channels for textures. The model consists of 20 objects, one PBR Material, and UV-mapped Textures. All UV Layout maps and Image Textures have a resolution of 2048x2048 pixels and were made using Substance Painter. The polygonal mesh is comprised entirely of quads (no tris or ngons) without poles, totaling 12840 vertices and 12800 quad faces (25600 triangles). The model uses real-world dimensions with scene scale units set to centimeters in Blender 3D (Metric with 0.01 scale). Each object has a uniform scale applied within Blender 3D. A PBR Multi-Engine Textures Pack is included, featuring textures for multiple rendering engines and game engines. This pack includes: * Cycles for Blender 3D: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal * Vray for 3D Studio MAX: diffuse, reflect, reflection glossiness, normal * Unity 5 Standard Metallic: albedo + transparency, metallic + smoothness, normal * Unreal Engine 4: base color + alpha, occlusion + roughness + metallic, normal * Generic PBR Spec Gloss workflow: diffuse + opacity, specular, glossiness, normal, height * Generic PBR Metal Rough workflow: base color + opacity, roughness, metallic, normal, height This comprehensive pack allows for easy editing of textures or importing the FBX/OBJ file along with desired Textures in any 3D modeling software or game engine. Note that main renderings were made using Blender 3D version 2.79 and Cycles, but an HDR Environment Texture Image used is not included in the package. Sketchfab preview: https://sketchfab.com/3d-models/cannonballs-stack-2-82b3a97c57ab43579def92f4d0141b61
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