Candle angular light bulb

Candle angular light bulb

3docean

Candle Angular Light Bulb 3D Model. Two objects, metal and glass, each with its own non-overlapping UV layout map, material, and PBR texture set. Production-ready 3D model, with PBR materials, textures, and non-overlapping UV layout maps provided in the package. Quads-only geometries (no tris/ngons), no poles. Easily customizable: UV-unwrapped geometries allow creating new textures or modifying existing ones using UV layout maps provided in the package (as PNG with alpha). Each object, material, or texture in the package has a unique, meaningful name. Made in Blender 3D 2.79 (Cycles materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: The first image rendered in Cycles for Blender 3D 2.7x; find 11+ promo images in this description: - Nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79) - Nr. 7-8 are wireframe images - Nr. 9-10 are screenshots from the Blender 3D scene, showing UV layout - Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: PNG with alpha. Two objects (meshes), two PBR materials, UV-unwrapped (non-overlapping UV layout map provided in the package); UV-mapped textures. UV layout maps and image textures resolutions: 2048×2048; PBR textures made with Substance Painter. Polygonal, quads-only (no tris/ngons), no poles; 10936 vertices, 10910 quad faces (21820 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing PBR textures for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) So you can edit textures or import the FBX/OBJ file along with the textures set you want in your 3D modeling software or game engine and link them together to get a game/production-ready asset! Important - Main renderings made in Blender 3D 2.79 + Cycles using an HDR environment texture image not provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/candle-angular-light-bulb-11a26df8935441d09c8ed58c9a3a36ef

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