Camera Lens 3D model

Camera Lens 3D model

cgtrader

A 49mm camera lens 3D model features two objects (body, lenses), each with its own non-overlapping UV layout map, material and PBR textures. This production-ready model comes with PBR materials, textures and a non-overlapping UV layout map included in the package. It consists of quads only geometries (no tris/ngons), has no poles and is easily customizable with UV unwrapped geometries that allow you to create new textures or modify existing ones using the provided UV layout maps (as PNG files with alpha). Each object, material or texture in the package has a unique, meaningful name. PBR textures are included in a subfolder of the BLEND and MAX (VRAY) archives, along with scene files. The model was made in Blender 3D 2.79 (Cycles materials) and 3DS Studio Max 2019 (V-Ray Next 4.02.04 materials), then exported to other formats. There are 13+ promo images included, showcasing the model rendered in Cycles for Blender 3D 2.79, V-Ray Next 4.02.04 for 3DS Studio Max 2019, and more. Formats included are 3DS, FBX, OBJ, with scenes available in BLEND (Cycles materials) and 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials). The model features 2 objects (meshes), 2 PBR materials (in Blender Cycles and 3D Studio Max V-Ray scenes), UV unwrapped non-overlapping UV layout maps, and UV-mapped textures. UV Layout maps and image textures resolutions are 2048x2048, and PBR Textures were made with Substance Painter 2. The model is polygonal, with quads only (no tris/ngons) and no poles; it contains 31605 vertices and 31396 quad faces (equivalent to 62792 tris). Scene scale units are meters in Blender 3D and cm in MAX. The object is uniformly scaled, with the scale applied in Blender 3D and at 100% scale in 3DS Max. Textures are stripped in the 3DS Max scene. A PBR Multi-Engine Textures Pack is included, featuring textures for various rendering engines and game engines such as Cycles (Blender 3D), Vray (3DS MAX), Unity 5 Standard Metallic, Unreal Engine 4, generic PBR Spec Gloss workflow, and generic PBR Metal Rough workflow. You can edit the textures or simply drag-and-drop the FBX/OBJ file along with the desired texture set into your modeling software or game engine to link them together for a game or production-ready asset. Note: Main renderings were made in 3D Studio Max 2019 (V-Ray Next 4.02.04 materials) and Blender 3D 2.79 + Cycles using an HDR Environment Texture Image, which is not included in the package.

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