Call Of Duty Modern Warfare Remastered Shipment Map Low-poly 3D model
cgtrader
In many ways this is a superior version of the original map.Textures generally look so much sharper than the original one.I crafted every object to be game-ready and low-poly so they will fit seamlessly into your project whether you're creating a game or just a scene/animation. Map comes with various meshes that you can use in other projects, making this asset an excellent choice for fulfilling all of your future needs too. Low-poly objects and other assets inside the map include: -Containers in 3 different colors with high-quality textures on each one -Containers modified to be used as a gateway -Garbage Containers that have mid-quality texture -Garbage Bins (poorly designed) which have high-quality texture -Wire Net (poorly designed) that has the same texture in garbage bin -Two types of Oil Barrels with 2 different textures (one is high-quality, other is low), type with low-quality textures has 3 different colors -Wooden Pallets vary from perfectly fine to damaged hard. All pallets have the same texture and there's only one type/color texture -Deck Sheets with high-quality rusty texture -Node Configuration for ground which combines two textures according to changing height Read the full instructions before purchasing! General Instructions: I recommend you purchase this asset if you are a Blender user or know how to use Blender. I had issues while exporting from my blend file so I only put the obj file. There might be problems with objects in the object file, so if you're going to use only the .obj file, consider this before purchasing. Possible problems in obj files affect game developers too, if you are creating a game, you have to consider these risks too. If you are good at exporting, you can always export objects from blend file; blend file works fine. Some materials don't have normal/roughness/ao textures. They look and work great with Blender but I can't guarantee what kinds of results you get with different platforms. The .obj file doesn't have a grass object but I put the foliage textures so you can create grass in your platform. Instructions for Blender users: Blend file has no problems, so you can use it easily. You have to unzip the textures file and foliage file then apply the textures in required materials. I divided textures file into sections so it will not be hard finding textures. Materials don't have complicated node setups which makes everything seem less scary if you are not familiar with the shading tab. Particle System is hidden as default, so don't get mad if you can't see any grass when you open the file. Just go to particle systems and make it visible by clicking on its icon. You can change the color of containers and oil barrels easily if you want. Go to shading tab and play with the mix rgb node if you need to change the colors. Instructions for Game Developers: Description might scare you, but there's no need to be scared or panic. I've already imported .obj file into Unreal Engine 4 and objects are fine. However, some of them have bugs occurred while exporting process from the blend file. You can go back to blend file and fix the problems by deleting faces or applying solidify modifiers (it changes from object to object). If you can't solve problems just message me; I will send you the fixed models. I am not uploading them because I don't want people to download irrelevant files. For a good-looking in textures, you need to be good at your software and lighting. Finally, if you import the file you won't get textures applied to their materials. You have to apply them manually. Feel free to message me if you have any issues.
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