
California King Snake Rigged Low-poly 3D model
cgtrader
The California King Snake model, boasting high accuracy in replicating the reptile's scale, shape, skin scales, and colors, comes with a basic FK rig for keyframe animation/poses and a basic IK rig for spline-based animation. Compatible with Lightwave 9.2, Cinema 4D R16, Softimage 2013, Maya 2012, and Max 2010, the model offers a polygon count of 4798 and 4795 vertices. Previews are rendered in Cinema4D R16 using Redshift version 2.5.32, while preview scenes set up for rendering with Redshift version 2.5.32 are provided without the hdri map. The mouth can be opened using blend shapes, but to animate the tongue simultaneously, one must use the jaw and tongue bones instead. Textures include an Albedo (4096 x 4096), a Normal Map (4096 x 4096), a Height Map (4096 x 4096), and a 4K map of metalness, which should be adjusted with the slider. A Photoshop CS6 texture template is also included among the blend shapes: Body_Bloat, Head_Expand, Head_Shrink, LowerLip_Pucker, UpperLip_Pucker, Mouth_Open, LowerJaw_Open, and UpperJaw_Open. Technical difficulties can be addressed by getting in touch for support, and the model is hoped to be useful for various projects.
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