Cage 1D Low-poly  3D model

Cage 1D Low-poly 3D model

cgtrader

This is a precise replica of a Cage model.\nInitially developed using Blender 2.80, with intricate textures applied via Substance Painter.\n\n|| UTILIZATION ||\n\nDesigned for incorporation in broadcast, advertising, design visualization, real-time, and video game productions.\n\n|| FEATURES ||\n\nComprises four independent objects. \nTotal polygon count: 2432.\nBlend Cycle materials are embedded within the model.\n\n|| PREVIEW RENDERINGS ||\n\nAll display images were rendered utilizing Blender Cycles Renderer. \nReady-to-render product is available. Render setup included.\n\n|| TEXTURAL DETAIL ||\n\nTextural elements have an 8-bit resolution per channel.\n\nCage_1D_AO.png - a detailed AO map at 4096x4096.\nCage_1D_BaseColor.png - base color mapping at 4096x4096.\nCage_1D_Metallic.png - metallic reflection layer at 4096x4096.\nCage_1D_Normal.png - custom-normal-mapped in X+Y-Z+ format, at 4096x4096.\nCage_1D_Roughness.png - detailed roughness mapping at 4096x4096.\n\nBoiler_Room.hdr - a large environmental lightmap (1024x512).\n\n|| GENERAL SPECIFICATIONS ||\n\nThe model adheres to real-world dimensions (utilizing the metric system). \nAll requirements are fulfilled using in-house resources and Blend Cycles capabilities.\n\n|| INSTRUCTIONS FOR RENDERING ||\n\nEnsure that all provided files and textures reside within a unified directory, then initiate rendering process.\n\n|| EXTRA DETAILS ||\n\nFor diverse file formats, some users might require adjustments to texture associations; alternative outputs may differ from rendered display images.\nAcceptable formats include -FBX, and -OBJ.

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