CABINET EMILE houses the world 3D model

CABINET EMILE houses the world 3D model

cgtrader

This 3D model was originally designed with Sketchup 8 software and then converted into other 3D formats as well. Native format is .skp, and 3ds Max scene is 3ds Max 2016 version rendered using Vray 3.00 CATALOGUE 2014. While crafted from metal, this sleek black cabinet offers an extensive storage volume for any bedroom or living room. Intentionally styled, this metal cabinet boasts three fixed shelves inside it. Straightforward and refined, this cabinet perfectly complements a stylish urban atmosphere filled with charm. In the same design style, explore also the versatile George dressing unit. Dimensions (in cm): H 200 x W 96 x D 41; Weight: 0.10 Kg. Ref. 138 799 Price: € 799.90 Polygons: 88 Textures can be located within the .skp file itself. To extract textures from a .skp file, you can follow these easy steps: If you have any of the following software installed on your system, it is relatively simple: Sketchup (Free) Export the image as your chosen 2D file format under the File > Export > 2d Graphic option. Another method is to export a COLLADA File (.dae) file from File > Export. Check the box next to Export Texture Maps in the Options dialog box. The exported textures should be stored within a folder named after the .skp file location. C4D (Trial version works) Importing a .skp file into C4D automatically creates a textures folder next to the .skp file itself. 3ds Max When you import the .skp file, it stores the texture files within the ..\3dsMaxScene\Assets\Images directory. Alternatively, export an FBX file with the embed media option enabled (within the export dialog window). A textures folder will be automatically created together with the FBX file. Rhinoceros 3D (Trial version works) Import a .skp file into Rhinoceros 3D. Open Material Editor (located in Panels > Material editor). Select any material containing texture on it. Clicking on the texture name (within the Textures section) allows you to access all textures, which can be located within the ..\AppData\Local\Temp\embedded_files directory. Feel free to copy and paste these textures to a preferred folder location of your choice.

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