
CABINET ATLANTIDE houses the world 3D model
cgtrader
This 3D model was originally crafted with Sketchup 8, then translated to every other 3D format. Its native format is .skp; 3dsmax scene is 3ds Max 2016 version, rendered using Vray 3.00 CATALOGUE 2014 Inspired by old crafts, this metal cabinet and wood piece features 15 drawers for storing various items. This small dresser is easily placed in your modern interior in the kitchen, living room, or office. The hand-painted prints on drawers offer a way to customize the furniture. Also available is the Customized cabinet with 12 drawers. Size (cm): H 88 x W 88 x D 35 Weight: 0.10 Kg\nRef: 138781 prix449,90 \nPolygons: 8250\n\nTextures can be located in the .skp file.\n\nTo extract textures from a .skp file, follow these steps:\n\nIf you have one of the following software, it's easy to do. Follow the provided instructions:\n\nSketchup (Free)\n\nExport an image as your preferred 2D file under File/Export/2d Graphic - drop down option.\n\nAnother way:\n\nGo to File -> Export -> 3D Model and export it as a COLLADA File (*.dae) file. Check that Export Texture Maps is enabled in the Options menu. Locate the exported file, and you will find a folder containing all textures with the same name as the exported file.\n\nC4D (A trial version is sufficient)\n\nImporting the .skp file into C4D automatically creates a folder with textures next to the .skp file.\n\n3ds Max\n\nWhen importing a .skp file into 3ds Max, it stores texture files in the ..3dsMaxsceneassetsimages directory. You can also export an fbx file with the embed media option selected (in the export dialog window), so a folder of textures is generated along with the fbx file.\n\nRhinoceros 3D (A trial version is sufficient)\n\nImport the .skp file into Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has a texture, and click on the texture name (in the Textures section) followed by the three dot button. All textures should be visible; it's likely located in the ..AppDataLocalTempembedded_files directory.\n\nFeel free to copy and paste the textures into any folder you prefer.
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