Byzantine Church 3D model
cgtrader
Game ready Byzantine church, exterior only, crafted with precision to balance poly count and detail. The model consists of three distinct sections: the main dome with entrance, the sanctuary, and the bell tower. Each section features a high-resolution material with a 4096x4096 texture atlas, including diffuse, specular, normal, and ambient occlusion maps. Additionally, two materials are applied to the small ledge outside, utilizing 2048x2048 textures. The model is available in .fbx, .obj, and Unity package formats for seamless integration. If any issues arise or revisions are necessary, please don't hesitate to let me know. We're also happy to create an Unreal Engine version if requested. I'd like to extend my gratitude to Rob Tuytel for providing the free textures from www.texturehaven.com, a fantastic resource, and for his involvement in this project.
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