
Businessman - Modular - Rigged - Animated Low-poly 3D model
cgtrader
Verification details of the FBX fileFilesFBX file formatSceneSupported object typesGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsRequired PBR texturesNo embed texturesTexture aspect ratioPower of 2 texture sizesAssigned materialsUVsNo overlapped UVs per UV islandUV unwrapped modelNamingAllowed charactersDescription100% compatible with Metahuman's Normal/Average body. IMORTANT ! This description is only for Unreal Engine projects. However, the original Blender file is also available, and it is rigged (based on the rigify addon). There are 2 UE versions of this character: (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton) https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0 (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton) This is not a Metahuman's body and face. This is our creation. But this body has exactly the same shape as the Metahuman's body (Normal/Average) So you can put this Outfit on your Male Metahuman (Normal/Average) The difference between the first version and the new version. Download the version you need. Enjoy :) https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0 Blender 3.6 - Rigged (based on rigify addon) UE 5.0 - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing) UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing) FBX - Static mesh (Only Clothing) OBJ - Static mesh (Only Clothing) PLAY/MODULAR - (First version - UE 5.0) - https://www.youtube.com/watch?v=HymGGpSH_lc PLAY/MODULAR - (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=qv7sFcfWW5g&feature=youtu.be Live Link Face (For UE both versions) - https://www.youtube.com/watch?v=5lhqPh1arc4 Plugins used: Live Link Live Link Control Rig Apple ARKit Apple ARKit Face Support Some tutorials on retargeting UE4 to UE5 These are not our videos, but they are very helpful: Basic - https://www.youtube.com/watch?v=IaGiebx43FI IK Bones - https://www.youtube.com/watch?v=_I1ldRuAr74 DETAILS: The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. https://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0 The project has 8k textures, which can affect fps Use the texture size limitations in the Unreal Engine to make them smaller https://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0 PBR Materials All objects, textures and materials have their own names Model is built to real-world scale Units used: cm Doesn't have Default names Doesn't have NGons Doesn't have Overlapping Vertices Doesn't have Overlapping Faces Doesn't have Overlapping UV Faces Doesn't have Missing textures GENERAL: Rigged:(Yes) Rigged: to Epic skeleton:(Yes) - First version Rigged: to MH Skeleton :(Yes) - New version Morph: (Yes) Animated:(Yes) Cloth Simulation No) Number of Animations: Bat - 30 Sword - 29 Pistol (Starter Pack) - 3 Rifle (Starter Pack) - 55 Shotgun (Starter Pack) - 5 Animation types (Root Motion/In-place):(No) Number of characters: 1 Geometry Outfit LOD 0 Polys: 13,652 Tris: 25,976 Verts: 13,311 Geometry only body LOD 0 Polys: 22,372 Tris: 44,744 Verts: 23,099 Geometry only hair LOD 0 Polys: 18,350 Tris: 36,700 Verts: 39,918 Number of PBR Materials and Material Instances: 16 (Clothes with man) Number of Textures: 42 (Clothes with man) Texture Resolutions: 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller) Supported Development Platforms: Windows MacOS Oculus PlayStation 4 Stream VR Xbox One realisticmodularcharactermetahumanclothingclothesoutfituniformriggedrigunrealenginemanmalesuitbusinessbusinessmanweaponjacketshoes
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