Burger Chips and Fries 3D model
cgtrader
This scene features a simple burger, chips, and fries, rendered using Cycles at 2000 samples with denoising enabled. Color management settings are exposure 1 and gamma 1. Wireframes were rendered at 500 samples. The model utilizes an HDRI image from the free sibl1 collection and incorporates compositing effects. All images can be rendered to high quality, with unrealistic images from earlier renders updated through texturing and lighting changes in the provided blend file. Textures are made using procedural techniques. The burger includes seeds on top, a cutlet, and cheese slice, created with Blender's particle system. Chips and fries have subdivisional surface modifiers applied. Ketchup is simulated using fluid dynamics in Blender. The scene features a simple plate, table (with procedural textures and a glass surface), ground, and wall as bonus objects. Layers 1 and 2 contain the main model, while other layers hold bonus objects or those required by the particle system.
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