
Bunsen burner 2
3docean
Bunsen Burner 3D Model, the second in my collection. Production-ready model with PBR materials, textures, and a non-overlapping UV layout map provided in the package. Quads-only geometries (no triangles or n-gons) make up this model. Easily customizable: The UV-unwrapped geometries allow you to create new textures (or modify existing ones) using the provided UV layout maps as PNG files with alpha channels. Each object, material, and texture has a unique, meaningful name. Made in Blender 3D 2.80 (Cycles/Eevee materials), then exported to OBJ and FBX; materials and textures created in Substance Painter for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: The first image was rendered in Cycles (or Eevee) for Blender 3D 2.8x; you can find 11+ promo images in this description: 1-6: Rendered in Cycles (Blender 3D 2.80) 7-8: Wireframe images 9-10: Screenshots from the Blender 3D scene, showing UV layouts Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG with alpha. 1 object (mesh), 1 PBR material, and UV-unwrapped textures are provided in the package. UV layout maps and image textures resolutions: 2048x2048 PBR textures made with Substance Painter Polygonal, quads-only (no triangles or n-gons); 19,753 vertices, 19,415 quad faces (38,830 triangles) Real-world dimensions; scene scale units: centimeters in Blender 3D (metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D) PBR multi-engine textures pack included: a zipped folder containing the PBR textures set for various rendering engines or game engines. Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha in a single PNG file), normal Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); use it in Eevee for Blender 3D 2.8 as well. You can edit the textures or import the FBX/OBJ file along with the desired texture set in your 3D modeling software or game engine and link them together to get a game/production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR environment texture image, which is not provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/bunsen-burner-2-70da271fc63045beb706cf03bd4a722c
With this file you will be able to print Bunsen burner 2 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Bunsen burner 2.