Bunker Stove WWII Low-poly  3D model

Bunker Stove WWII Low-poly 3D model

cgtrader

A 3D model of a stove, designed specifically for German bunkers along the Atlantic Wall during World War II, has been completed and is now ready for gaming purposes. This versatile model comes with three distinct levels of detail, optimized for a single material setup that's ideal for Physically Based Rendering. Created using Blender 2.79, this model can be seamlessly integrated into popular game engines such as Unity and Unreal Engine, thanks to its prepared FBX files. The models' collision box is already defined, allowing for realistic gameplay interactions. Although not initially animated, it's ready to be animated should that feature be required in the future. The model's polygon count is modest, topping out at 1452 maximum polygons, which helps maintain smooth gameplay even on less powerful systems. This is further enhanced by the inclusion of three levels of detail (LODs) for optimized rendering on varying hardware configurations. Technical specifications for this 3D model are as follows: - Total objects: 1 - Polygons: A maximum of 1452 polygons were used to create this model. - Levels of Detail (LODs): Three distinct LODs are included, ensuring optimal performance in various game engines. - Collision Box: Yes, a collision box is present and fully defined. - Animation Status: This model was not animated during its creation. - Subdivision Ready: The subdivision capability is currently disabled on this model. For rendering, Cycles Render Engine from Blender 2.79 has been used for its capabilities. In addition, this model has been confirmed compatible with Eevee as well as the Unity and Unreal Engine platforms.

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