Bulldozer HBXG SD8B 3D model

Bulldozer HBXG SD8B 3D model

cgtrader

This model comprises 955 distinct objects, comprising a total of 160175 polygons that are specifically quads and have TurboSmooth OFF. Alternatively, when TurboSmooth is enabled, it boasts an impressive 1343500 polygons, configured for 1 iteration. Utilizing Arch&Design materials exclusively, all parts and materials bear descriptive names. Furthermore, the scene contains no isolated vertices and boasts an impeccable setup with non-overlapping faces as well as non-overlapping vertices. Notably, the background images are absent from the file itself. Preview images within the scene are carefully rendered utilizing mental ray renderer. This ensures that there's no reliance on external plugins or third-party renderers required for the rendering process. Additionally, all relevant lights are naturally included in the scene itself. In terms of textures, the model is bolstered by 1024x1024 JPEG files (totaling two), which include a diffuse map and a bump map. A robust organization system enables objects to be grouped effectively via layers. Consequently, all scene objects reside on native file formats. It's also worth noting that this real-world scaled model spans an impressive size of 7859mm x 4185mm, rendering any textures/materials absent will leave the dimensions somewhat less accurate as compared to the preview images provided by the native file export from 3ds Max software. Notably however, file formats other than 3ds max's native formats render as basic mesh files (with TurboSmooth not active) which may prevent these previews images being rendered exactly like in preview when exported from max.

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