Building - ruins 003
3docean
High-fidelity game scene models are created using a low-modulus approach, where each model is meticulously crafted with realistic materials and detailed textures. These assets can be exported in various formats for use in different software platforms. The primary modeling tools used are Autodesk's 3ds Max 2009 and the following file types: OBJ, 3DS, and FBX.
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