
building classic 3D model
cgtrader
Developing iconic systems demands a meticulous approach. We are currently building a robust framework with Autodesk Maya 2018, leveraging the capabilities of Arnold rendering engine and file formats such as OBJ and FBX. Our methodology emphasizes assigning descriptive names to every component. The poly-count consists of precisely 59,982 polygons and vertices numbering at exactly 65,480.
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