Bugatti Vision Gran Turismo 3D model
cgtrader
The model was crafted using Maya, taking as a base the 2015 Bugatti Vision Gran Turismo model of the year. It was built to scale, in real-world measurements, to closely replicate the original design. Renderings were done within Autodesk Maya 2019, utilizing Arnold; textures were applied exclusively to the car's logo. Key components of the model are fully separable, each component bearing its name and material designation for simplified modification - such as altering the paint color. Available formats include: *.mb (Maya 2019) *.ma (Maya 2019) *.fbx (Multi Format) *.obj (Multi Format) Should you require an alternate format, please feel free to reach out; I'll be happy to prepare it for your needs. If difficulties arise when opening the model or performing any operation, direct message me and I'll be there to assist.
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