Bugatti Divo 3D model

Bugatti Divo 3D model

cgtrader

MODEL Software is Autodesk Maya 2018 Model object is BUGATTI DIVO 2018 Model mesh type is Triangulate Quadrangulate UVs are unwrapped but not overlapping TEXTURES Texture software used was Substance Painter PBR metallic/ roughness texture size is 1k (1080) Multiple textures include Back light, Brake caliper, Carbon fiber Additional textures such as car paint carbon dark and front back black are present Other included textures list Carbon fiber top side back glossy Chassis floor dark grey front Light And additional textures gas gauge side glass window light logo front ocean blue glossy PBR metallic/ roughness texture lists rim cylinder metal seat belt tire RENDER Software used for rendering is Mental Ray PBR mia materials and imported textures are connected by nodes In Mental Ray the object renders as it appears OTHER SOFTWARE Marmoset ToolBag real time renders the object using same PBR textures Same look but real-time rendering

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