bug_Starship_Troopers
sketchfab
In my second year of intensive 3D modeling study, a personal project was brought to life featuring a bug from Starship Troopers, a film I admire greatly, thanks to Paul Verhoeven's masterful direction. This insect model was crafted using ZBrush software, where its intricate details were carefully defined. Next, the texture was painstakingly applied in Substance Painter, adding depth and dimensionality to the creature. Although this step isn't visible here, the bug has been skillfully rigged within 3DS MAX, awaiting a forthcoming animation reveal.
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