
Buffet LEANDRE houses the world 3D model
cgtrader
This 3D model was originally crafted using Sketchup 8 and later converted into various other formats. Native format is .skp. The 3dsmax scene uses 3ds Max 2016, with rendering accomplished through Vray 3.00 Reference number: 146881 Dimensions in centimeters: Height - 85 cm x Length - 100 cm x Perimeter - 45 cm Weight: 0.10 kg A natural wooden tray tops this white buffet, providing ample storage space for your kitchen. This buffet boasts a spacious interior, featuring two drawers and a shelf for efficient organization. Sleek metal handles modernize the cabinet's design. Our recommendation is to adorn the tray with a lovely green plant, perhaps even a cactus or hyacinth? You can find the Chablis buffet in our catalog, presented in the same style. Ref: 146881 Price: €299.90 Polygons used in the model: 160 Textures are contained within the .skp file Extracting these textures is simple with the right software. If you possess one of the following programs, extraction becomes effortless: Sketchup (Free) Export your desired 2D file via File/Export/2d Graphic - simply select from a drop-down option. Another method exists: 1. Go to File -> Export -> 3D Model and export as a COLLADA File (.dae) file. 2. Ensure that 'Export Texture Maps' is selected under Options. 3. Navigate to the exported file's location, where you will find a folder containing all textures within it. C4D (Trial version sufficient) Importing the .skp file automatically generates a texture folder alongside your imported 3D model. 3ds Max Upon importing the .skp file into 3ds Max, textures are stored in ..3dsMax\scene\assets\images You can locate these files here or export as an FBX with 'Embed media' selected, generating a texture folder along with the FBX file. Rhinoceros 3D (Trial version available) Import your .skp model into Rhinoceros 3D and access the Material editor through Panels -> Material Editor. Select any material featuring textures, then click on the texture name within the Textures section. This allows you to view all embedded textures in the ..AppData\Local\Temp\embedded_files directory. You may copy and paste these textures into your desired location as needed.
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