Buddha Relief
cults3d
I've been creating lithophanes for years and am searching for a simpler method to craft bas reliefs, which proves to be more challenging. I'm familiar with some Blender scripts but still struggle to master them. I've noticed that depth maps in black and white can produce impressive reliefs when converted into lithophanes. I've experimented with MeshMixer and VisCAM to refine the mesh further. This image was transformed into a Buddha relief that can be 3D printed: http://pages.cs.wisc.edu/~lizhang/courses/cs766-2008f/projects/phs/students/barnard/results/buddha/depthMap.png My next goal is to find an easier way to generate depth maps.
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