
Buckets and Plastic Bags
sketchfab
I created a collection of buckets wrapped in textured plastic bags, each one uniquely crafted using Substance Painter's advanced features. The plastic bags themselves were meticulously simulated with Marvelous Designer to achieve an incredibly realistic look and feel. To further enhance the realism, I baked the simulation into a decimated model that closely mimics the appearance of real plastic bags. The removable paint bucket lids add an extra layer of detail, while the two separate materials for the buckets and plastic bags provide a seamless and immersive experience. To take it to the next level, I've included 4K textures for each bucket, ensuring an incredibly detailed and lifelike appearance. Here's a breakdown of the texture maps used: * Base Color: A rich and vibrant color map that brings the buckets and plastic bags to life * Roughness: A subtle detail map that adds depth and dimensionality to the surface of the materials * Metallic: A map that controls the level of shine and reflectivity on each material, adding a sense of realism and authenticity * Occlusion: A map that simulates the way light interacts with the materials, creating a more convincing and immersive experience * Normal Map: A detailed map that captures the intricate textures and patterns found on the surface of the buckets and plastic bags
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