Brussels Belgium 3D model

Brussels Belgium 3D model

cgtrader

SCENE INFORMATION The terrain covers an expansive 50 x 50 km area. This particular model leverages data sourced from the OpenStreetMap (OSM) platform, renowned for its wealth of geographical information. The scene is meticulously prepared specifically with 3ds Max and V-Ray Next in mind. V-Ray Next was utilized to render all images showcased within this presentation. While the asset has been optimized for compatibility with older versions of V-Ray, results may exhibit some variation due to software discrepancies. The preview images displayed are direct render-outputs generated from the scene itself. The unit system employed is centered around metric measurements (centimeters). Notably, the model operates under real-world scale parameters. A variety of export formats, specifically targeting collapsed mesh settings, have been made available for user convenience. Should further support or guidance be required, kindly reach out to our dedicated support team. DISCLAIMER This particular asset is purpose-built for seamless integration with 3ds Max using V-Ray Next as its rendering engine. Each material within the scene is specifically designed and optimized to utilize V-Ray's advanced features. The lighting setup is comprised entirely of V-Ray-enabled lights, meticulously tailored to deliver optimal performance within the given rendering context. When utilizing export formats outside the specified boundaries of 3ds Max with V-Ray Next, discrepancies may arise due to translation issues affecting V-Ray material settings. Support for alternate software and renderers is neither explicitly offered nor assured by the model's creator. Consequently, differing results are not solely unforeseen but also inevitable outcomes stemming from incompatible systems and software combinations. Thusly, such applications fall beyond our support umbrella. GEOMETRY Notably, the stacking hierarchy of this particular 3D model has been reduced to its most streamlined configuration. Within the confines of this scene, every object maintains a logical, categorized system through organized layering schemes. A comprehensive organizational framework encompasses separate entities for (buildings), highway, railroad, water – facilitating efficient management and manipulation. The comprehensive visual structure for layers may be consulted via preview images provided with this offering. Due to import limitations stemming from data unavailability in OpenStreetMap datasets or similar restraints associated with said dataset's integration processes not every residential unit/edifice included within the modeled scope. See attached screenshots showcasing geographic expanse influenced by above-cited data omission. Moreover, certain local attractions & monuments lack detailed replication and have been incorporated mainly via imported information obtained from OSM. Furthermore, this model resides in a flat plane with absence of altitude values - making all heights zero units. Counting the elements present on trees gives us a staggering polycount figure of 1,003,680 while the total vertex number amounts to an impressive count of 526,932 vertices in tree models. These representations of trees will display themselves as boxes when examined from within their Object Properties menu within any software. Each component included in this scene resides at specific location on an enabled plane (object property set at [0.00,0.00,0.000]). The said V-Ray Plane which has its default values at point coordinates mentioned above would however NOT get exported. MATERIALS Every surface within the scene is crafted from genuine V-Ray-enabled materials. This enables a vast array of visual enhancements through sophisticated techniques inherent to this advanced software. In line with maintaining utmost user accessibility and comfort, each texture and pattern has been carefully isolated in their very own zip-archive. A meticulous effort was devoted towards maintaining realistic models and precise surface characteristics by ensuring UVs applied via a V-Ray modifier. UVWs have indeed undergone a special treatment by incorporating an UVW Map Modifier that offers improved texture control. LIGHT SETUP A specially designated V-Ray-enabled sun coupled with its atmospheric equivalent - the V-Ray sky model provides accurate photorealism within the scope of this asset. Throughout this particular scene's rendering process, Linear Workflow was strictly employed in order to provide a comprehensive visual experience.

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