
Brochure mockups
3docean
Brochure Mockups 3D Models. Two individual objects, each with its own non-overlapping UV Layout map, material, and PBR Texture set. Production-ready 3D Model, with PBR materials, textures, and non-overlapping UV Layout maps provided in the package. Quads-only geometries (no tris/ngons) are used to create these models. Easily customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV Layout maps as PNG files with alpha channels. Each object, material, and texture has a unique, meaningful name in the package. Made in Blender 3D 2.80 (Cycles/Eevee materials) then exported to OBJ and FBX; materials and textures created in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: The first image was rendered in Cycles (or Eevee) for Blender 3D 2.8x; you can find 11+ promo images in this description: Numbers 1-6 are rendered in Cycles (Blender 3D 2.80) Numbers 7 and 8 are wireframe images Numbers 9 and 10 are screenshots from the Blender 3D scene, showing the UV Layout Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG with Alpha Two objects (meshes), two PBR materials, and UV-unwrapped textures are provided in the package. UV Layout maps and Image Textures resolutions: 2048x2048 PBR Textures made with Substance Painter Polygonal, quads-only geometries; 24,590 vertices, 24,562 quad faces (49,124 tris) Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale) Uniform scale object (scale applied in Blender 3D) PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can edit the textures or import the FBX/OBJ file along with the textures set you want in your 3D modeling software or game engine and link them together to get a game/production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/brochure-mockups-550a5f842cac4cb0a33d2ccb5d321d2f
With this file you will be able to print Brochure mockups with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Brochure mockups.