
BRISTOL LAMP houses of the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8 before being converted to multiple other 3D formats. The native format is .skp, while the 3dsmax scene utilizes 3ds Max 2016 and renders with Vray 3.00 HOUSES FURNITURE WORLD: NEW 2013 Design. This sleek lamp has a modern and stylish design, as it is a metal desk lamp featuring a chrome effect. Its practical use is complemented by adjustability. Adding a touch of style to any office environment - whether traditional or contemporary - this table lamp makes an excellent choice. If you're looking for something industrial in nature, consider the duplex lamp instead. Dimensions: 35 cm H x 24 cm W, and weighs approximately 2.60 Kg. For more information on this product visit http://www.maisonsdumonde.com/FR/fr/produits/fiche/lampe-bristol-130056.htm (ref 130056). Priced at €119. Polygons used to create this model: 4801. Textures are located within the .skp file and can be easily extracted if you have access to one of the following software packages: If you're using Sketchup, which is free to download, simply export your desired 2D graphic under the File > Export option. Alternatively, Another option available when using Sketchup involves exporting a COLLADA file with the option "Export Texture Maps" enabled. C4D users have it even easier; just import the .skp file into C4D and you'll automatically find a folder containing all your textures next to the imported model. Those using 3ds Max can also store texture files in ..\3dsMaxsceneassetsimages after importing the .skp file. Or, alternatively, export an fbx file with the option for embed media selected (available within the export dialog box) - and it'll automatically generate a folder containing all textures alongside the fbx file. Rhinoceros 3D users have access to materials via the "Material editor" in Panels > Material editor when opening your imported .skp file; just select any material with texture on it, click the texture name in the Textures section, and use the three-dot button to find them within the ..AppDataLocalTempembedded_files directory.
With this file you will be able to print BRISTOL LAMP houses of the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on BRISTOL LAMP houses of the world 3D model.