Brick ventilation column scan 40 Low-poly  3D model

Brick ventilation column scan 40 Low-poly 3D model

cgtrader

Create PBR shader for model Brick ventilation column, based on a real-world scan; its dimensions match actual scale of roughly 1.9 meters. Export available in several formats including MAX 2017, MAX 2014, FBX and OBJ. Polygon count totals 10,987, vertex number hits 11,059. For this PBR texture mapping solution: - Include a set of base images: each at a size of 4096 by 4096 pixels (in 4K quality); one image for the base color of the object; - Use high resolution metallic material textures (again 4K size); these define its ability to hold up to corrosive effects; - Also incorporate images that capture how much of each component (texture or solid object piece) contributes towards creating the total overall roughness - similarly sized to base at 4096 x 4096 and saved as .png. More specific scan data for textures comes in many forms: - High resolution texture with real material appearance: another 4K base diffuse .png image - Use ambient occlusion (AO) for more depth of perception: add a higher res .png - Use cavities or cracks: same principle and high resolution png; normal as an object maps; height in all forms with pixel intensity increased from usual byte, to the maximum allowed by the system at 16 bit. Also provided, you'll see 3D model scan results which export directly out as OBJ.

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