
Bread Slicer KTC - PBR Game Ready Low-poly 3D model
cgtrader
The game is now PBR-textured and optimized for UE4, featuring metalness use. It boasts real-world scale measurements and Mikk Tangent Space. Included maps are 2048 x 2048 in size, with Albedo (diffuse) and Normal maps available. The RMA map uses red for roughness, green for metallic, and blue for ambient occlusion. Formatted as TGA, the art was created by Dekogon Studios Kollab Project and rendered in Marmoset Toolbag.
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