Brave Fencer Musashi fanart

Brave Fencer Musashi fanart

sketchfab

Wanted to tackle a swift project (a week from scratch to finish) before heading into a creative hiatus. Initially, I planned to delve into roughness and metalness maps, but time slipped away from me and decided to simply paint freely instead. The polycount skyrocketed since I bypassed retopology and only briefly cleaned up ZRemesher's mess. I recall loving the game years ago; it was one of my first games in English. Also created the ground texture in Substance Designer to get more familiar with crafting my own textures there.

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