Brachiosaurus Rigged Low-poly 3D model
cgtrader
High Detail and Realistic Brachiosaurus Model Created with Arnold Renderer Clean UV Mapping Ensures Smooth Shading The model boasts a clean topology and iterated smoothing for optimal results. Rigged for precise animation. Key Features: * 8192x8192 Textures (Diffuse, Displace, Bump, Specular Rough) * Polycount: Mesh - 14,811 Quads, Vertex Count - 14,290 * Subdividable Polygons in ZBrush File Unit of Measurement Used: Centimeters Main Control System: * brachiosaurus_Rig_MAINCtrl Controls Entire Model * brachiosaurus_Rig_ROOTCtrl Manages Jump Action Animation Facial Controls: * brachiosaurus_Rig_l_Eye_01Ctrl and brachiosaurus_Rig_Eye_LookAtCtrl Govern Left Eye Movement * brachiosaurus_Rig_Head_MasterCtrl, brachiosaurus_Rig_nose_MasterCtrl, and brachiosaurus_Rig_l_headjaw_MasterCtrl Control Head Rotation and Movement Jaw Controls: * Multiple Jaw Controllers (brachiosaurus_Rig_l_headjaw_MasterCtrl, brachiosaurus_Rig_l_headjaw_01_01Ctrl, etc.) Enable Precise Jaw Movement Tongue Controls: * Three Tongue Controllers (brachiosaurus_Rig_tongue_01_01Ctrl, brachiosaurus_Rig_tongue_01_02Ctrl, etc.) Allow for Realistic Tongue Movement Neck and Spine Controls: * Multiple Neck and Spine Controllers (brachiosaurus_Rig_Neck_01FKCtrl, brachiosaurus_Rig_Spine_01FKCtrl, etc.) Enable Smooth Neck and Spine Movement Rib and Torso Controls: * Three Rib Controllers (brachiosaurus_Rig_l_rib_01_01Ctrl, brachiosaurus_Rig_l_rib_01_02Ctrl, etc.) and Three Torso Controllers (brachiosaurus_Rig_l_torso_01_01Ctrl, etc.) Allow for Realistic Rib and Torso Movement Ear Controls: * Multiple Ear Controllers (brachiosaurus_Rig_l_ear_MasterCtrl, brachiosaurus_Rig_l_ear_01_01Ctrl, etc.) Enable Precise Ear Movement Tail Controls: * Eight Tail Controllers (brachiosaurus_Rig_tail_01_01Ctrl, etc.) Allow for Realistic Tail Movement Leg Controls: * Multiple Leg Controllers (brachiosaurus_Rig_l_FrontLeg_KneeIKCtrl, brachiosaurus_Rig_l_HindLeg_KneeIKCtrl, etc.) Enable Precise Leg Movement
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