Bower 500mm f 8-0 Manual Focus Telephoto T-Mount Lens Low-poly  3D model

Bower 500mm f 8-0 Manual Focus Telephoto T-Mount Lens Low-poly 3D model

cgtrader

It's the high-quality, low-poly 3D model Bower 500mm f/8.0 Manual Focus Telephoto T-Mount Lens, used in various fields such as game development, advertising, interior design, motion picture art, and visualization. The model was created by taking ortho-photos of a real lens, resulting in all details being recreated authentically. Using this model is straightforward due to its simple construction from two meshes, making it low-polygonal (conserving system resources) and featuring two materials: the Lens body and Glass Lenses. The model's competent topology combined with detailed textures allows for minimal polygon counts while achieving maximum quality, even when viewed up close. Additional realism is achieved by utilizing Specular, Glossiness, and Bump maps. To ensure accurate rendering in V-Ray, BRDF Type should be set to Phong for the correct glossiness effect. Use Fresnel with an IOR of 5 for a correct reflecting effect, and adjust Bump Multiplier to 0.1-0.2 for optimal bump depth. Four main textures are included: Specular, Glossiness, Diffuse, and Roughness maps in .png format with a square resolution of 4096 pixels. The textures also come in .PSD format for additional customization options. The model was created using Maya 2009 software, with accurate dimensions scaled to centimeters and parts correctly grouped and named. An adjusted render scene has been included, which is compatible with V-Ray 2.40 in Maya 2014 and earlier versions down to Maya 2012. The scene features six V-Ray Rect Lights and reflectors, along with a V-Ray MTL material assigned to the model. Pre-set keys on Timeline are also available for Render Camera position relevant Preview Images. Remove any animation keys if unnecessary. An HDRI scene is not included for purchase, but rendered images showcase visual realism, understanding material characteristics, and geometry. Exporting the model to other 3D software can be done in .fbx, .obj, .DAE, or .max (2010 version) formats. This model is designed specifically as a Low-Poly model, meaning it should not be used with smoothing modifiers.

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