Bow Asia Medieval Low-poly  3D model

Bow Asia Medieval Low-poly 3D model

cgtrader

Asian Fantasy Medieval Scenes with High-Definition Assets UV Mapping Channels: Non-Overlapping UVs Channel 1 for Efficient Workflow Non-Overlapping UVs Channel 2 for Optimized Lightmap Baking in Advanced Renderers Texture Atlases: Compatible with Epic Games and Unity Engine (PBR Material Standard) Precise Naming Convention following Epic Games' Guidelines High-Quality Textures at 2048 x 2048 Pixels Resolution in TGA Format Five Core Texture Types: Albedo, Normal, Roughness, Metalness, Ambient Occlusion Expert-Optimized RGB Mask featuring R, M, AO for Unreal Engine 4 Rendering Excellence

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