Boston 3D model
cgtrader
SCENE INFORMATION The area spans a massive 50 by 50 kilometer expanse. This scene is crafted from authentic OSM data, giving it an unprecedented level of realism. Designed specifically for 3ds Max and V-Ray Next, the asset is meticulously prepared to deliver flawless results in this renowned rendering software. Each image was carefully rendered with the latest iteration of V-Ray Next, guaranteeing crisp details and depth. While it's possible to use this asset with older versions of V-Ray, users may encounter variable results due to compatibility issues. A snapshot of each preview image showcases the rendering process as output. Metric units are employed for a seamless real-world integration, ensuring precision and authenticity. To cater to diverse user preferences, collapsed mesh export formats are readily available upon request. Should additional support be required, kindly contact our dedicated support team for personalized assistance. DISCLAIMER Optimized specifically for 3ds Max and V-Ray, this asset is tailor-made for seamless execution in these environments. Every material employed in the scene is a native V-Ray material, designed to integrate effortlessly with this leading renderer. Similarly, all lighting sources within the scene are configured as V-Ray lights, ensuring maximum flexibility and realism. However, users should note that translating V-Ray material settings into export formats may result in unpredictable behavior or misalignment. Consequently, we do not endorse or support the use of this asset across disparate software or renderers. Each scenario is unique and may yield differing results. By design, this model has been crafted specifically for 3ds Max with V-Ray. While experimentation with other applications may be attempted by adventurous users, we cannot guarantee optimal performance or outcomes. Support and assistance from our artists are reserved exclusively for users employing the asset within its intended scope and supported environment. GEOMETRY Our asset features a flat topology with no discernible height information, allowing users to customize their scene without restrictions. For ease of navigation, every object has been meticulously named and organized across dedicated layers. A clear hierarchy ensures maximum clarity in your 3ds Max project. Built-in layer structures provide intuitive grouping for buildings, highways, railroads, and water elements, ensuring streamlined management within the scene. Please note that, due to OSM data import limitations or unavailability, not all buildings/houses are fully represented. To grasp the extent of our model's coverage, consult the accompanying preview images. Additionally, landmark features may appear incomplete or abstract due to their dependence on imported data from OpenStreetMap (OSM). The accuracy and scope of these models have been limited by this inherent constraint. Polycounts for individual trees hover at a respectable 1.056 million vertices with approximately 554.610 points of interest within the mesh. For practical purposes, our asset portrays trees as straightforward boxes, reflecting their polygon structure. By applying UVWs using the native V-Ray modifier, users can seamlessly integrate textures and visual effects. The central V-Ray plane anchors every element in a stable origin at point (0, 0, 0). To streamline workflows, we do not export this critical element from the final build process. MATERIALS V-Ray materials provide the perfect base for our intricate model, rendering realism in each detail with unparalleled fidelity. To unlock complete access to these versatile assets, be sure to check the supplementary zip file that comes bundled within our package. Unwrapping of 3D models is currently unsupported due to an active focus on polygonal and vertex-driven workflows. For UVWs (texture coordinates) users have access to seamless mapping via V-Ray's intuitive tools - in the form of UVW Map Modifier. LIGHT SETUP Harnessing the versatility and real-world representation provided by the built-in V-Ray sun and sky tools, we set the lighting scenario for maximum accuracy within a scene dominated by environmental elements. Rendered across an extensive range of scenarios using Linear Workflow rendering engine for photorealistic accuracy and efficiency, our model is primed for 3D creation artists to work on with optimal clarity and consistency across applications. FORMAT As your creative workflow necessitates different workflows - all versions since 2017's base code have been saved alongside for safer backward-compatibility, while we've ensured direct export of supported FBX files without loss in quality. FBX has been the chosen platform within the digital art and video game development sphere because it encapsulates the data so seamlessly. To take this model to the next level - exporting an OBJ with our high detail work at full potential requires very less resources and supports numerous formats across DCCs, providing maximum versatility when in the need for real-life 3D assets. ADDITIONAL INFORMATION Seeking further support with a variety of supported formats - just ask. It’s free, thanks. Curious about adding realism to more digital spaces? Check out my comprehensive library featuring cutting-edge hires and meticulously rendered 3D models – ideal for professional artists in every creative field, and even suitable for casual gamers that care about immersion, depth, texture fidelity. If our hard work brings a sparkle of joy or perhaps just inspires the creative drive within your own imagination, we'd humbly appreciate an honest rating from users to guide improvements and advancements across different mediums like movies, advertisements, animation projects - and even computer-aided visualizations where architectural, industrial and interior designers are constantly looking for authentic digital 3D visualization.
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