Borderlands 2 Psycho Mask

Borderlands 2 Psycho Mask

cults3d

Increased the polygon count and refined most areas of the mask. Additionally, I redesigned several components of the mask and isolated the eye sockets and vent for easier future customization. Most modifications were carried out in SolidWorks, while smoothing and increasing the polygon count were completed in Blender. This model is still a work-in-progress and has not yet been printed, with further changes likely to include straps and LED integration.

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