Books open 1

Books open 1

3docean

Game-Ready, PBR, UV-Unwrapped, Textured Book1 (Open; #1 In My Collection) 3D Model, with PBR Materials, Textures, and Non Overlapping UV Layout Map Provided in the Package. Easily Customizable: You Can Change the Textures Using the Non Overlapping UV Layout Map and/or the Image Texture Sample Provided in the Package. Made in Blender 3D (Cycles Materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), Then Exported to Other Formats; Rendered in Cycles (Blender 3D 2.77). Formats Included: 3DS, FBX, OBJ, Uasset (Unreal 4, Migrated Folder; See Preview Images), Unitypackage (Unity 5, with Metallic Workflow Standard Shader Materials and Textures; See Preview Images); Scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 Materials), BLEND (Blender 3D 2.77 Cycles Materials with a PBR Shader and Colours); Other: PNG with Alpha (Non-Overlapping UV Layout Map); JPG (PBR, UV-Mapped Textures). 1 Object (Mesh), 1 PBR Material (in Both Blender Cycles and 3D Studio MAX V-Ray Scenes), UV Unwrapped (Non Overlapping UV Layout Map Provided in the Package; See Preview Images); UV-Mapped Textures. PBR Colours and Image Textures Provided for Each Material in the Package; Channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; Main Render Made in Blender 3D + Cycles Using These PBR Colours and/or Textures with a Material Node Scheme Provided in the Blend Scene (See Preview Images). UV Layout Maps and Image Textures Resolutions: 1024×1024; PBR Textures Made with Substance Painter 2. Polygonal, 596 Vertices, 515 Faces (1184 Triangles). Real World Dimensions; Scene Scale Units: Meters (in Both 3DS MAX and Blender Scenes); Scale Transformations Applied in Blender 3D, 100% Scale in 3DS MAX; Textures Are Stripped in 3DS MAX Scene. IMPORTANT - Main Rendering Made in Blender 3D + Cycles Using an HDR Environment Texture Image Which Is NOT Provided in the Package! Sketchfab 3D Preview: https://sketchfab.com/models/dbb1cb0a71244afe96a57e941aa6569

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