Book Shelf

Book Shelf

sketchfab

The Book Shelf is a collection of props designed for use within a virtual reality game environment. It comprises an aged wooden shelf and numerous copies of the same book, each featuring distinct albedo maps that share common normal, metallic, roughness, and ambient occlusion maps, all rendered at approximately 4K resolution. The shelf itself boasts a substantial 300 triangles, while each individual book contributes 180 triangles, resulting in a total polygon count of 2100 triangles across the entire setup.

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