Bones Dragon Light Version Low-poly 3D model
cgtrader
An unanimated, non-rigged character is presented in 3DS MAX 2009. However, the pack includes an animated FBX file. Additionally, OBJ files are also provided. The asset works with both Unity and Unreal engines. It contains two versions of a dragon model: one with high polygons (12,449 polys) and another with low polygons (7,830 polys). The rig consists of 63 bones. The textures included are diffuse, specular, and normal maps in TIF format with a resolution of 2048x2048. In Unreal Engine, the model is scaled to Epic skeleton, rigged, but not rigged to Epic skeleton, and animated. It features one character with vertex counts of 12,236 (low-polygon version) and has textures in two resolutions: 2048x2048 and 1024x1024. The asset contains 46 animations, including place animations and those with root motion data. It is designed for PC, Mac, Xbox One, and PS4 platforms. Documentation is also included, and the asset comes with PBR materials setup and Physics Asset setup. The animation list includes various actions such as dragon idle, sleeping, waking up, looking around, speaking, biting, slashing, flame throwing, getting critically hit, getting hit, jumping, left-hand slashing, right-hand slashing, turning left/right, dying, running, running and jumping, death running, sneaking, swimming, flying start, flying B, flying A, flying with flame throwing, landing, falling down, and falling down while dying. Root motion animations include jumping, running, running and jumping, sneaking, swimming, turning left/right, walking, flying start, flying B, flying A, flying with flame throwing, landing, falling down, and dying while running.
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