Bone Voyage Artist
sketchfab
I'm Arthur, the star player in Bone Voyage. Our game was a massive team effort that took shape during our third year at Breda University of Applied Sciences. It's hard to believe it only took us eight months to bring this project to life. As one of the key characters I worked on, Arthur has a unique story to tell. I personally crafted his model using Maya and textured him with Substance Painter. I'd also like to give a huge shoutout to Jasper Klaus for his incredible concept art and Kim Smits for rigging Arthur's movements.
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