Bombardier Challenger 600 private jet
3docean
I created a detailed 3D model using Blender 2.71. I rendered preview images with Blender Internal Render, incorporating standard lights and materials to bring the scene to life. The interior of this product is intentionally left empty. A single texture, measuring 2050 x 2050 pixels, features stripes and windows in PNG format. The front windows were crafted using polygons, adding a touch of realism to the design. Landing gears are also included for added authenticity. I cleverly connected my side wheels to an empty object, allowing them to be pulled towards the model as seen in the accompanying images. Notably, the wheels are detached from their shock absorbers. The front wheel shock absorbers are grouped together for easier navigation. Although elevators aren't rigged, they're still detached from the wings. To optimize performance, I rendered the model with subdivision 2 before packing it with subdivision 1. You can now enjoy my finished product in 3D format. 3ds file information: - Vertices: 329850 - Polygons: 109950 obj file details: - Vertices: 62270 - Polygons: 11025
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