Boeing 747-300 airliner

Boeing 747-300 airliner

3docean

The model was crafted using Blender 2.65, and rendering images relied on the internal renderer. Most of the details for this product were created with textures, which were generated with vector software Inkscape. Three textures were used in total. For the engines, a 1024x1024px PNG image was employed. The fuselage's right and left sides utilized 2500x2500px PNG images, while the wings made use of 1200x1200px PNG images. There are no interior objects or wheels included with this product. Flap track fairings were also omitted in favor of textures only. Preview images were rendered using subdivision level 2 until the product was packaged with subdivision level 1. The fuselage is split into two halves, but it can be joined together if desired; both halves share identical textures. This product includes three files: a 3ds file and two obj files. The 3ds file contains 137796 vertices and 45932 polygons. Similarly, the first obj file has 25199 vertices and 45932 polygons, while the second obj file is identical to the first in terms of its vertex and polygon counts. This model was thoroughly checked with GLC Player.

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