Bodybuilder Male Base Mesh in A Pose

Bodybuilder Male Base Mesh in A Pose

3docean

3D model of male bodybuilder with natural proportions in A pose as low-poly base mesh. Features: The model is designed to serve as a base mesh for game, animation, VR, digital sculpting and similar applications. Body proportions are equal to measured natural human proportions adopted in art and design. Clean topology based on quad polygons provides excellent modeling flexibility. Model has real-world scale, with system units set to centimeters. Base of the model is positioned at World Origin (0,0) just above the grid. The model presents a strong male humanoid body with natural proportions perfect for various applications. Formats included in the release: Autodesk 3ds Max 2011 (.max) Autodesk Maya 2011 (.ma) Maxon Cinema 4D R13 (.c4d) 3D Studio (.3ds) Collada (.dae) Autodesk AutoCAD 2000 (.dwg) Autodesk AutoCAD 2000 (.dxf) Autodesk FBX ver. 2013.3 (.fbx) Wavefront Technologies (.obj) StereoLithography (.stl) Preview images (.png) User Guide (.pdf) Polygon count: 1208 vertices, 1206 quads, no tris or ngons. Model dimensions: Width: 152cm Length: 38cm Height: 190cm Properties: Materials: standard simple shader. Textures: none applied. UVW mapping: not used.

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