
Bodybuilder Male Base Mesh in A Pose
3docean
Quality precise anatomical model of male bodybuilder body with natural proportions in A pose, as low-poly base mesh. Features: The model was designed to be a versatile base mesh for game development, animation, virtual reality, digital sculpting, and similar applications. The body proportions match the measured natural human proportions commonly used in art and design. Clean topology based on quad polygons ensures efficient modeling and rendering. Detailed topology is provided for head, arms, and feet areas. The model's head features an oral pit and hemispheric eyes. Model has real-world scale, with system units in centimeters. Base of the model is positioned at World Origin (0,0) just above the grid. This model presents a strong male human, humanoid, or android body with natural proportions. Formats included in the release: Max - Autodesk 3ds Max 2011 Ma - Autodesk Maya 2011 C4D - Maxon Cinema 4D R13 3DS - 3D Studio DAE - Collada DWG - Autodesk AutoCAD 2000 DXF - Autodesk AutoCAD 2000 FBX - Autodesk FBX ver. 2013.3 OBJ - Wavefront Technologies STL - StereoLithography PNG - preview images PDF - User Guide Exchange format files were exported from Autodesk 3ds Max. Polygon count: 7348 vertices, 7302 quads, no triangles or non-quad polygons Model dimensions: W=152cm, L=37cm, H=190cm Properties: Materials: standard simple shader Textures: not included UVW mapping: not available
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