
Body cream bottle
3docean
Body Cream Bottle 3D Model. Perfect for mock-ups, product shots, or advertising. Production-ready 3D model with PBR materials, textures, and non-overlapping UV layout map included in the package. The 3D model features quads-only geometries (no tris/ngons), no poles. It's easily customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV layout maps (in png with alpha). Each object, material, or texture has a unique, meaningful name for easy identification and management. The 3D model was made in Blender 3D 2.79 (Cycles materials) and exported to OBJ and FBX formats; materials and textures were created in Substance Painter and optimized for PBR, V-Ray, Unity, and Unreal Engine. Promotional images showcase the 3D model's capabilities: 11+ images are included, with 6 rendered in Cycles (Blender 2.79), 2 wireframe images, and 3 screenshots from the Blender scene showing UV layouts. Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. The 3D model consists of 1 object (mesh), 1 PBR material, and UV-unwrapped textures with a non-overlapping UV layout map provided in the package. UV layout maps and image textures have a resolution of 2048x2048; PBR textures were made with Substance Painter. Polygonal, quads-only geometry (no tris/ngons) with no poles; 16074 vertices, 16072 quad faces (32144 tris). Real-world dimensions are included, with scene scale units set to cm in Blender 3D (Metric with 0.01 scale). Uniform scale object with scale applied in Blender 3D. A PBR Multi-Engine Textures Pack is included: a zipped folder containing textures for various rendering engines or game engines: * Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha in a single PNG file), normal * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) * Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) * Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) This allows you to edit textures or import the FBX/OBJ file with your desired texture set in your 3D modeling software or game engine for a production-ready asset. Main renderings were made in Blender 2.79 + Cycles using an HDR environment texture image not included in the package. Sketchfab preview: https://sketchfab.com/3d-models/body-cream-bottle-c5f2716b984e4affb67b6d4c05105794
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