Bo Fighter 3D model

Bo Fighter 3D model

cgtrader

This 3D model represents a Bo Fighter, rigged and created using Autodesk 3ds Max 2011 and ZBrush. Suitable for broadcasting, high-res film close-ups, advertising, etc., the model is constructed in real-world scale with units measured in centimeters; the fighter stands at 180 cm tall. All clothing shown in previews are included. Preview images were rendered using MentalRay, and the displace map adds extra details to the model which can be reduced if needed. The polycount for the body is 6,280 polygons, with other parts featuring varying counts. This model includes one 3ds Max version with MentalRay renderer setups, such as SSS-materials and displacement maps. In total, 16 textures are included, with resolutions ranging from 700x700 to 6192x6192px. Most textures are in .JPG format, while a few are in .TIF format for displacement maps. The total size of all textures is 69 MB. The FBX file contains only texture information, with the Max File containing the textures. The model's rig consists of Biped + Skin and can be easily animated using biped bips or imported data from Motion Capture. Animation keys are not set up in this model. Rendering at 1200x1200px resolution on an Amd Phenom (3.8Ghz, 4 cores) with MentalRay takes approximately 3 minutes and 55 seconds. Additionally, the creator's other models can be found by clicking their user name in the gallery.

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